---
title: "The Programme | Anxiety-Free Times Tables Games"
description: "Our structured programme builds times tables fluency through social, timer-free games. XTables Champions supports SEND, ADHD and neurodivergent learners at every stage."
lang: en
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            "text": "A complete multiplication learning programme covering all times tables from 2 to 12 across 12 structured levels. It is designed for children aged 6–11 and used by parents, schools, and tutors across the UK. It prioritises understanding before recall, not the other way around."
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          "@type": "Question",
          "name": "How is this different from a standard times tables app?",
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            "text": "Most apps quiz recall without building it. This programme teaches why multiplication works — through visual models, patterns, and real-world contexts — before moving to practice. Children who understand the patterns recall facts faster and retain them longer."
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            "text": "At a typical pace of 3–4 sessions per week, most children work through all 12 levels for a single times table in 4–6 weeks. Completing all 11 times tables takes most children 1–2 school years, depending on how many tables they already have secure."
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            "text": "Games are not a reward added on top of learning — they are where most of the repetition happens. Because children are engaged, they practise far more multiplication facts than they would with worksheets. The competitive element also builds the kind of resilience and speed that the Year 4 MTC requires."
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            "text": "Children earn coins through play and can spend them on digital items — avatars, themes, and accessories. Parents can also set real-world rewards (e.g. 30 minutes extra screen time, a trip to the park) that children work towards. The reward system is designed to maintain motivation over the full length of the programme."
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---

[

XTables Champions 

Part of the ESSTA Kids family



](/Welcome)

[Learn](/levels-and-progression)

[Games](/GamesOverview)

[All Games](/GamesOverview)[Connect Four](/connect-four)[Guess Who?](/guess-who)[Times Tables Bingo](/times-tables-bingo)[Snap!](/snap)[Play with Friends](/games/play-with-friends)[Play against Champion](/games/play-against-champion)

[Every Learner](/times-tables-for-every-learner)

[Adaptive Learning](/adaptive-times-tables-learning)

[Schools](/ForSchools)

[Lunchtime Clubs](/LunchtimeClubs)[SENCO Support](/SchoolSencoInfo)[Homework Setting](/SchoolHomeworkSetting)[Whole-Class Games](/SchoolWholeClassGames)[Level Matching](/SchoolLevelMatching)

[Wellbeing](/wellbeing-and-safeguarding)

[Pricing](/pricing)

Log In / Sign Up

# Everything your child needs to master multiplication 

XTables Champions is a complete multiplication programme — not just a quiz app. It covers every times table from 2 to 12 across 12 carefully designed levels, with games, rewards, and reporting built in.

Start today [For schools →](/ForSchools)

## Built for everyone who supports a child's learning

Whether you're a parent, teacher, tutor or the child themselves — XTables Champions works for you.

### Parents

Set rewards, track progress, and watch your child go from dreading times tables to genuinely enjoying practice.

### Schools

Homework tools, whole-class games, SENCO dashboards, and borough-wide competitions — all in one licence.

### Tutors

Built-in student dashboards, level matching, and structured levels that align with the primary curriculum.

### Children

Earn coins, unlock avatars, compete with friends, and discover that multiplication can actually be fun.

## The 3-stage curriculum

12 levels per times table, structured in 3 stages that mirror how children actually build mathematical understanding.

LEARN

Levels 1–3

Visual models, arrays, groupings and stories. Children understand why a fact is true before they're asked to recall it.

APPLY

Levels 4–7

Word problems, real-world contexts, and SATs-style questions. Multiplication becomes useful, not abstract.

MASTER

Levels 8–12

Type-answer challenges and division facts that prove genuine mastery — not just lucky multiple-choice guesses.

[See all 12 levels in detail](/LevelsAndProgression)

## What makes it different

Not just another quiz app. A complete learning system — built around how children actually learn.

🧠

### Show Me How™

Step-by-step visual breakdowns for every fact. Children can always see exactly why a fact is true before they're asked to recall it.

🚫

### No Timers Ever

Countdown timers cause maths anxiety. We removed them entirely. Children think clearly when they're not racing a clock.

💡

### Smart Hints

Hints that guide thinking, not give away answers. Children learn how to approach problems — a skill that lasts a lifetime.

🎮

### 6 Multiplayer Games

Guess Who, Connect Four, Bingo, Battleship, Dominoes, Sudoku — all powered by times tables. Practice through genuine play.

📊

### Detailed Reporting

Parents, teachers and SENCOs see exactly which facts each child struggles with, their streaks, improvement trends, and more.

🏆

### Real Rewards

Parents set real-world rewards (30 mins football, movie night). Children earn coins and redeem them — no empty badges.

## All 11 times tables covered

132 levels of structured learning — every table from 2 to 12, every stage from first understanding to full mastery.

2×

3×

4×

5×

6×

7×

8×

9×

10×

11×

12×

Get started [Explore the 12 levels](/LevelsAndProgression)

## Questions about the programme

What parents, teachers and tutors most often ask.

What is the XTables Champions programme? 

How is this different from a standard times tables app? 

Who is the programme designed for? 

How long does the full programme take? 

Does the programme cover division as well as multiplication? 

Is the programme suitable for children with maths anxiety? 

What makes games an effective learning tool in this programme? 

Can a child use the programme at home and at school simultaneously? 

Is the programme aligned with the UK primary maths curriculum? 

What rewards does the programme include? 

💡

### Why no timers — and why it matters

Countdown timers activate the brain's stress response, which actively impairs the working memory children need for mathematical recall. We removed them entirely — and it makes a measurable difference.

[Read our full learning philosophy](/LearningPhilosophy)

XTables Champions 

Game-based times tables for children aged 6 to 11. No timers, no tears. For parents, schools and tutors. Part of ESSTA Kids.

#### Platform

-   [Schools](/ForSchools)
-   [Levels & Progression](/levels-and-progression)
-   [Our Programme](/Programme)
-   [Rewards](/OurRewards)
-   [Pricing](/pricing)
-   [About Us](/About)
-   [Learning Philosophy](/LearningPhilosophy)
-   [Contact](/Contact)

#### Community

-   [Insights](/Insights)
-   [For Parents Blog](/Blog)
-   [Tips & Tricks](/TipsTricks)
-   [Success Stories](/SuccessStories)
-   [Events & Competitions](/Events)
-   [Live Results](/Results)
-   [Lunchtime Clubs](/LunchtimeClubs)

#### ESSTA Kids

Expert learning programmes for children who need extra support.

[Visit esstakids.com →](https://esstakids.com)

© 2026 XTables Champions, An ESSTA Kids Programme. All rights reserved.

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